OP "GREEN KNIGHT"
Datum
Ic3ManJ
Spiel

Lage:

1.a Feindkräfte
  
  Miliz ähnliche Kräfte halten den Süden Blaulands fest in Ihrem Griff und drängen deren Kräfte Massiv zurück.

1.b Eigene Lage 
  
  Teile der Grünländer Streitkräfte Bereiten sich auf die Luftlandeoperation, zur Entsetzung eigener im Krisengebiet eingeschlossener Staatsbürger vor.
  Kräfte Blaulands sind stark zurückgedrängt worden und befinden sich zur zeit in Starken Feuergefechten Innerhalb des Einsatzraumes, mit Unterstützung bei der Evakuierung ist nicht zu rechnen, da Sämtliche Krtäfte bei der Verteidigung des Flughafens gebunden sind.
  
   
1.c Zivile Lage 

  Der Großteil der Bevölkerung Befindet sich auf der Flucht vor den Bürgekriegsähnlichen Zustanden, und werden nicht im Einsatzgebiet erwartet.
  
2.a Auftrag
  
  Teile 1./144 haben den Autrag Grünländische Staatsbürger aus der Region Blauland zu Entsetzten, und die Feindlage im Näheren Umfeld zu bewerten. 
  Da die Informationslage zum Feind durch kaum möglicher Aufklärung immer noch mangelhaft ist sind alle Teile Angewiesen höchste Vorsicht walten zu lassen.
  Mit Erlaubniss der Blauländer Regierung wurde der Luflande Operation stettgegeben und duch Blauland Militärisch Unterstützt.
  
  
2.b Durchführung

  1./144 Verlegt Im Luftlandeverfahren über Grenze Front und landet in LZ Alpha, sammel sich in SZ Bravo, verlegt gem. Route richtung ZZ1 klährt auf ZZ1, überfällt dieses nimmt Raum und Sichert 3 Grünländer Zivilisten.
  verlegt weiter Richtung ZZ 2 klährt auf und nimmt Raum und sichert verm. 1 Zivilist, verlegt weiter zu ZZ3 klährt auf ,überprüft lage vor Ort sichert 4 Zivilisten und nimmt Raum.
  Verlegt Geschlossen zur Evakuierung zu PZ CHARLIE oder DELTA

3.Sicherung und Gefechtsaufklärung

  Gefechtsaufklährung ist duch Trupp selbst zu stellen.

4.ABC-Abwehr

  Entfällt

5.Fliegerabwehr / Flugabwehr
  

  Flugabwehrstellungen befinden sich in Verbündeten Händen.

6.Maßnahmen zur Koordinierung

  Teile 1./144 verlegen im Luflandeverfahren zu LZ Alpha und Sammeln sich in SZ Bravo, flogen Blau eingezeichnete Route und Koordinieren Vorgehen gemäs eingeschätzter Lage vor Ort mit Absprache OPZ-Watchtower

7.Einsatzunterstützung

  entfällt

8.Maßnahmen 

  Verhalten bei Abbruch: Sammeln in PZ Delta
  Kolatteralschäden sind zu vermeiden

9.Einrichtungen der Versorgung

  entfällt

10.Erkennungszeichen

  Gruppe : Hunter
  OPZ    : Watchtower
 
11.Funktafel

  
  HUNTER     SEM 52   Kanal 1
  WATCHTOWER SEM 52   Kanal 1


 

Loadout Liste

Trpfü/Schütze
comment "Exported from Arsenal by Ic3ManJ";

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital_tan_boots";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhssaf_vest_md12_digital";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Flashlight_KSF1";
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 6 do {this addItemToVest "rhs_30Rnd_545x39_7N10_camo_AK";};
this addBackpack "rhssaf_kitbag_digital";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_30Rnd_545x39_7N10_camo_AK";};
this addHeadgear "rhssaf_helmet_m97_digital_black_ess_bare";
this addGoggles "rhs_balaclava";

comment "Add weapons";
this addWeapon "rhs_weap_ak74mr";
this addPrimaryWeaponItem "rhs_acc_uuk";
this addPrimaryWeaponItem "rhs_acc_perst1ik_ris";
this addPrimaryWeaponItem "rhs_acc_1p87";
this addPrimaryWeaponItem "rhs_acc_grip_ffg2";
this addWeapon "CUP_hgun_Colt1911";
this addWeapon "Laserdesignator_01_khk_F";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ACE_Altimeter";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemAndroid";
this linkItem "rhsusf_Rhino";

comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
Grenadier
comment "Exported from Arsenal by Ic3ManJ";

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital_tan_boots";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhssaf_vest_md12_digital";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Flashlight_KSF1";
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 2 do {this addItemToVest "rhs_VOG25";};
for "_i" from 1 to 8 do {this addItemToVest "rhs_30Rnd_545x39_7N10_camo_AK";};
this addBackpack "rhssaf_kitbag_digital";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_VOG25";};
this addHeadgear "rhssaf_helmet_m97_digital";
this addGoggles "rhs_balaclava";

comment "Add weapons";
this addWeapon "rhs_weap_ak74mr_gp25";
this addPrimaryWeaponItem "rhs_acc_uuk";
this addPrimaryWeaponItem "rhs_acc_perst1ik_ris";
this addPrimaryWeaponItem "rhs_acc_1p87";
this addWeapon "CUP_hgun_Colt1911";
this addWeapon "Laserdesignator_01_khk_F";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ACE_Altimeter";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemAndroid";

comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
MG
comment "Exported from Arsenal by Ic3ManJ";

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital_tan_boots";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhssaf_vest_md12_digital";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Flashlight_KSF1";
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 2 do {this addItemToVest "rhs_VOG25";};
this addItemToVest "rhs_100Rnd_762x54mmR_green";
this addBackpack "rhssaf_kitbag_digital";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_100Rnd_762x54mmR_green";};
this addHeadgear "rhssaf_helmet_m97_digital_black_ess_bare";
this addGoggles "rhs_balaclava";

comment "Add weapons";
this addWeapon "rhs_weap_pkp";
this addPrimaryWeaponItem "rhs_acc_pkas";
this addWeapon "CUP_hgun_Colt1911";
this addWeapon "Laserdesignator_01_khk_F";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ACE_Altimeter";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemAndroid";

comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
RPG
comment "Exported from Arsenal by Ic3ManJ";

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital_tan_boots";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhssaf_vest_md12_digital";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Flashlight_KSF1";
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 6 do {this addItemToVest "rhs_30Rnd_545x39_7N10_camo_AK";};
this addBackpack "rhssaf_kitbag_digital";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_30Rnd_545x39_7N10_camo_AK";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_rpg7_PG7V_mag";};
this addHeadgear "rhssaf_helmet_m97_digital_black_ess_bare";
this addGoggles "rhs_balaclava";

comment "Add weapons";
this addWeapon "rhs_weap_ak74mr";
this addPrimaryWeaponItem "rhs_acc_uuk";
this addPrimaryWeaponItem "rhs_acc_perst1ik_ris";
this addPrimaryWeaponItem "rhs_acc_1p87";
this addPrimaryWeaponItem "rhs_acc_grip_ffg2";
this addWeapon "rhs_weap_rpg7";
this addWeapon "CUP_hgun_Colt1911";
this addWeapon "Laserdesignator_01_khk_F";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ACE_Altimeter";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemAndroid";

comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
Sanitäter
comment "Exported from Arsenal by Ic3ManJ";

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital_tan_boots";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhssaf_vest_md12_digital";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Flashlight_KSF1";
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 9 do {this addItemToVest "rhs_30Rnd_545x39_7N10_camo_AK";};
this addBackpack "rhs_medic_bag";
for "_i" from 1 to 40 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_bloodIV_500";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 21 do {this addItemToBackpack "ACE_morphine";};
this addHeadgear "rhssaf_helmet_m97_digital_black_ess";
this addGoggles "rhs_balaclava";

comment "Add weapons";
this addWeapon "rhs_weap_ak74mr";
this addPrimaryWeaponItem "rhs_acc_uuk";
this addPrimaryWeaponItem "rhs_acc_perst1ik_ris";
this addPrimaryWeaponItem "rhs_acc_1p87";
this addPrimaryWeaponItem "rhs_acc_grip_ffg2";
this addWeapon "CUP_hgun_Colt1911";
this addWeapon "Laserdesignator_01_khk_F";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ACE_Altimeter";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemAndroid";
this linkItem "rhsusf_Rhino";

comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";